algorithms/fundamentals/queue/queue.go
2021-12-15 23:35:58 +02:00

54 lines
851 B
Go

package queue
type Queue[T any] interface {
Enqueue(T)
Dequeue() T
Size() int
IsEmpty() bool
}
// We use linked list as internal data structure
// to get O(1) speed for push and pop opeartions
type node[Item any] struct {
item Item
next *node[Item]
}
type queue[OfType any] struct {
size int
head *node[OfType]
tail *node[OfType]
}
func NewQueue[OfType any]() Queue[OfType] {
return &queue[OfType]{}
}
func (q *queue[T]) Enqueue(item T) {
oldTail := q.tail
q.tail = &node[T]{item: item, next: nil}
if q.IsEmpty() {
q.head = q.tail
} else {
oldTail.next = q.tail
}
q.size++
}
func (q *queue[T]) Dequeue() T {
first := q.head
q.head = q.head.next
if q.IsEmpty() {
q.tail = nil
}
q.size--
return first.item
}
func (q *queue[T]) Size() int {
return q.size
}
func (q *queue[T]) IsEmpty() bool {
return q.head == nil
}